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With each upgrade, the production buildings allow you to increase certain capacities,

such as: your fleet of usable ships, storage capacity, sailors capacity and regeneration rate,

or they will allow you to increase the rate of production of the essential materials required in the game.

Below, these charts show the rates for each upgrade:

TOWN HALL

(picture here)

size: ↘8 × ↙8

This is the main control building in your port. Increasing the level of the Town Hall will increase the maximum levels of all the other buildings (and the quantity of some) as well as increasing sailor regeneration and capacity.

Level Sailor Regeneration Sailors Max Capacity Max # of Houses Max # of Warehouses
1 100 500
2 105 510 2 1
3 110 520 3 2
4 115 530 4 3
5 121 540 5 4
6 127 560 6 5
7 133 580
8 139 600
9 146 620 6
10 153 650
11 160 680
12 167 710 7
13 175 740
14 183 780
15 191 820
16 199 860
17 208 900
18 217 950
19 226 1000
20 235 1050
21 245 1100
22 255 1160
23 265 1220
24 275 1280
25 286 1340
26 297 1510
27 308 1580
28 319 1650
29 331 1720
30 343 1790
31 355 1860

MAIN DOCK

Main dock

Controls the total size of your usable fleet (number of ships).

Level

Fleet Size

1 2
2 3
3 4
4 5
5 6
6 7
7 8
8 9
9 10
10 11
11 12
12 13
13 14
14 15
15 16
16 17
17 18
18 19
19 20
20 21
21

22

22 23
23 24
24 25
25 26
26 27
27 28
28 29
29 30
30 31
31 32
32 33
33 34
34 35
35 36
36 37
37 38

HOUSES: (Current maximum = 6)

House
Control the total capacity AND regeneration rate of sailors.
Level

Crew per Hour

Crew Capacity

1 10 20
2 14 30
3 16 40
4 20 50
5 35 60
6 44 70
7 54 80
8 65 90
9 77 100
10 90 110
11 104 120
12 119 130
13 134 160
14 149 190
15 164 220
16 180 250
17

196

280
18 212 310
19 228 350
20 244 390
21 261 430
22 278 470
23 295 520
24 312 570
25 329 620
26 347 670
27 365 730
28 383 790
29 401 850
30 419 910
31 438 980
32 457 1050
33 476 1120
34 496 1190
35 514 1260
36 534 1340

WAREHOUSES: (Current maximum = 7)

Warehouse2
Control the storage capacity of collectable materials required for trading, such as Cocoa and Cloth.
Level Capacity
1 15
2 20
3 30
4 40
5 55
6 70
7 90
8 110
9 135
10 160
11 190
12 220
13 250
14 285
15 320
16 360
17 400
18 440
19 490
20 540
21 590
22 650
23 710
24 770
25 830
26 900
27 970
28 1040
29 1120
30 1180
31 1260
32 1340
33 1420
34 1500
35 1580
36 1670

FISHING PIER

Pier

Controls the maximum number of fishing boats AND the rate of fish collected.

Level

Maximum

Boats

Output: Fish

Time Taken

(Minutes)

Efficiency per Min
per Boat Max per Boat Max
1 1 24 24 2 12 12
2 2 48 12 24
3 3 72 12 36
4 4 5
5 4
6 5 75 375 15 75
7 180 900 10 18 90
8 210 1050 21 105
9 240 1200 24 120
10 360 1800 15 24 120
11 405 2025 27 135
12 450 2250 30 150
13 495 2475 33 165
14 720 3600 20 36 180
15 780 3900 39 195
16 840 4200 42 210
17 900 4500 45 225
18 1200 6000 25 48 240
19 1275 6375 51 255
20 1350 6750 54 270
21 1425 7125 57 285
22 1800 9000 30 60 300
23 1890 9450 63 315
24 1980 9900 66 330
25 2415 12075 35 69 345
26 2520 12600 72 360
27 2625 13125 75 375
28 3120 15600 40 78 390
29 3240 16200 81 405
30 3360 16800 84 420
31 3915 19575 45 87 435
32 4050 20250 45 87 435
33 4185 20925 90 450
34 4480 22400 96 480
35 4620 23100 99 495
36 4760 23800 46m 40 sec 102 510
37 5075 25375 48m 20 sec 105 525
38 5940 29700 55 108 540
39 6105 30525 55 111 555
40 6170 30850 1h
41 7020 35100 1h
42 7200 36 000 1h
43 7380 36 900 1h

SAWMILLS: (Current maximum = 2)

Sawmill

Require quantities of fish to produce wood.

Level

Input

Output

Time Taken

(Minutes)

Efficiency
Fish Wood per Min vs Fish
1 10 6 0.5
2 25 16 1
3 45 28 1.5
4 80 50 2.5 20,0 62,5%
5 200 130 5 26,0 65,0%
6 300 200 6 33,3 66,7%
7 400 280 7 40,0 70,0%
8 500 365 8 45,6 73,0%
9 600 450 9 50,0 75,0%
10 700 540 10 54,0 77,1%
11 900 750 11 68,2 83,3%
12 1100 950 12 79,2 86,4%
13 1500 1350 13 103,8 90,0%
14 1900 1800 14 128,6 94,7%
15 2400 2350 15 156,7 97,9%
16 2800 2800 16 175,0 100,0%
17 3200 3250 17 191,2 101,6%
18 3600 3750 18 208,3 104,2%
19 4000 4250 19 223,7 106,3%
20 4600 4950 20 247,5 107,6%
21 5000 5500 21 261,9 110,0%
22 5600 6300 22 286,4 112,5%
23 6100 6900 23 300,0 113,1%
24 6700 7700 24 320,8 114,9%
25 7300 8400 25 336,0 115,1%
26 8000 9250 26 355,8 115,6%
27 8800 10 200 27 377,8 115,9%
28 9700 11 250 28 401,8 116,0%
29 10 700 12 450 29 429,3 116,4%
30 11 800 13 800 30 460.0 116.9%
31 13 000 15 200 30 506.7 116.9%
32 14 200 16 700 30 556.7 117.6%
33 15 400 18 200 30 606.7 118.2%
34 17 200 20 400 30
35 18 000 21 500 30
36 19 300 23 300 30
37 20 700 25 200 30

LUMBER MILL

Require quantities of fish to produce wood.

Level

Input

Output

Time Taken

(Minutes)

Efficiency
Fish Wood per Min vs Fish
1 46 000 39 000 6h 108.3 84.8%
2 58 000 52 000 6,5h 133.3 89.7%
3 70 000 65 000 7h 154.8 92.9%
4 86 000 83 000 7,5h 184.4 96.5%
5 105 000 104 000 8h 216.7 99.0%
6 112 000 113 000 8h 235.4 100.9%
7 124 000 127 000 8h 264.6 102.4%
8 141 000 146 000 8h 304.2 103.5%
9 165 000 172 000 8h 343.8 104.2%
10 180 000 190 000 8h 395.8 105.6%
11 224 000 236 000 8h
12 265 000 282 000 8h

QUARRY: (Current maximum = 1)

Quarry

Requires quantities of fish to produce stone.

Level

Input

Output

Time Taken

(Minutes)

Efficiency
Fish Stone per Min vs Fish
1 200 20 5 4.0 10.0%
2 400 44 7.5 5.9 11.0%
3 600 68 10 6.8 11.3%
4 800 92 12.5 7.4 11.5%
5 1000 120 15 8.0 12.0%
6 1200 150 17.5 8.6 12.5%
7 1400 180 20 9.0 12.9%
8 1600 215 22.5 9.6 13.4%
9 1800 250 25 10.0 13.9%
10 2300 330 27.5 12.0 14.3%
11 2600 385 30 12.8 14.8%
12 3000 460 32.5 14.2 15.3%
13 3500 550 35 15.7 15.7%
14 4000 640 37.5 17.1 16.0%
15 4500 740 40 18.5 16.4%
16 5000 840 42.5 19.8 16.8%
17 5500 950 45 21.1 17.3%
18 6000 1080 47.5 22.7 18.0%
19 6500 1300 50 26.0 20.0%
20 7000 1500 30.0 21.4%
21 7500 1640 32.8 21.9%
22 8000 1800 36.0 22.5%
23 8500 1950 39.0 22.9%
24 9000 2100 42.0 23.3%
25 9500 2250 45.0 23.7%
26 10 000 2420 48.4 24.2%
27 10 500 2600 52.0 24.8%
28 11 000 2800 56.0 25.5%
29 11 500 3000 60.0 26.1%
30 12 000 3200 64.0 26.7%
31 12 500 3400 68.0 27.2%
32 13 000 3600 72.0 27.7%
33 13 500 3800 76.0 28.1%
34 14 000 4000 80.0 28.6%
35 14 500 4200
36 15 000 4400
37 15 500 4650
38 16 500 4950

MINE

Requires quantities of fish to produce stone.

Level

Input

Output

Time Taken

(Minutes)

Efficiency
Fish Stone per Min vs Fish
1 36 000 5600 6h 15.6 15.6%
2 43 000 7500 6,5h 19.2 17.4%
3 54 000 10 500 7h 25.0 19.4%
4 64 000 13 800 7,5h 30.7 21.6%
5 76 000 16 800 8h 35.0 22.1%
6 84 000 19 000 39.6 22.6%
7 93 000 22 000 45.9 23.7%
8 100 000 24 500 51.0 24.5%
9 108 000 27 000 56.25 25.0%
10 111 000 28 500
11 126 000 28 800

FOUNDRY: (Current maximum = 1)

Foundry

Requires quantities of fish to produce iron.

Level

Input

Output

Time Taken

(minutes)

Efficiency
Fish Iron per Min vs FIsh
1 1000 50 15 3.3 5.0%
2 1500 80 20 4.0 5.3%
3 2000 110 25 4.4 5.5%
4 2500 150 30 5.0 6.0%
5 3000 200 35 5.7 6.7%
6 3500 250 40 6.3 7.1%
7 4000 300 45 6.7 7.5%
8 4500 360 50 7.2 8.0%
9 5000 425 55 7.7 8.5%
10 5500 500 60 8.3 9.1%
11 6000 620 65 9.5 10.3%
12 7000 700 70 10.0 10.0%
13 7500 790 11.3 10.5%
14 8000 860 12.3 10.8%
15 8500 930 13.3 10.9%
16 9000 1000 14.3 11.1%
17 9500 1080 15.4 11.4%
18 10 000 1160 16.6 11.6%
19 10 500 1240 17.7 11.8%
20 11 000 1340 19.1 12.2%
21 11 500 1440 20.6 12.5%
22 12 000 1540 22.0 12.8%
23 12 500 1650 23.6 13.2%
24 13 000 1770 25.3 13.6%
25 13 500 1890 27.0 14.0%
26 14 000 2050 29.2 14.6%
27 14 500 2200 31.4 15.2%
28 15 000 2400 34.3 16.0%
29 15 500 2550 36.4 16.5%
30 16 000 2700
31 16 500 2850
32 17 000 3000
33 17 500 3200

FORGE

Require quantities of fish to produce iron.

Level

Input

Output

Time Taken

(Minutes)

Efficiency
Fish Iron per Min vs Fish
1 34 000 3300 6h 9.2 9.7%
2 42 000 4200 6,5h 10.8 10.0%
3 50 000 5200 7h 12.4 10.4%
4 58 000 6400 7,5h 14.2 11.0%
5 68 000 7800 8h 16.3 11.5%
6 75 000 9000 18.8 12.0%
7 84 000 10 500 21.9 12.5%
8 92 000 12 000 25.0 13.0%
9 99 000 13 500
10 109 000 15 500

WORKSHOP: (Current maximum = 1)

Requires quantities of fish and iron to produce MECHANICAL PARTS

Level

Input

Output:

Mechanical Parts

Time Taken

(Minutes)

Efficiency

Fish Iron per Min vs Fish vs Iron
1 4000 5000 100 2h 0.83 2.5% 2.0%
2 5000 5800 125 2h 10 min 0.96 2.2%
3 6000 6600 150 2h 20 min 1.07 2.3%
4 7000 7400 175 2h 30 min 1.17 2.4%
5 8000 8200 200 2h 40 min 1.25 2.4%
6 9000 9100 225 2h 50 min 1.32 2.5%
7 10 000 10 000 250 3h 1.39 2.5%
8 11 000 11 000 275 3h
9 12 000 12 000 300 3h
10 13 000 13 000 325 3h

MUSEUM

For information about the Museum, please refer to the Museum page.

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