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Introduced on the 12th of January 2016, Social Contracts are the first way players can interact with each other in Seaport. The feature has a similar formula to that of the in-game Contracts.
In order to participate in the Social Contracts system you will need:
- Level 15
- Town Hall Level 4
- Lighthouse (Building)
After reaching Town Hall level 6, players will be able to upgrade their Lighthouse to level 2. This will allow for 2 contracts per day. From that point on, players will be randomly rewarded coins or experience points for fulfilling a contract. There is a 50/50 chance to get either of them.
The Procedure Edit
A Social Contract will appear on the world map every 24 hours for people who fulfill the aforementioned requirements. Currently only 2 social contract are available per day (at level 2 Lighthouse) and the spawn time is set to 10:00 (Central European Time).
After finishing the contract, both players will receive a share of trade.
Shares from incoming contracts can be collected by clicking on the lighthouse building in your port. A green clickable exclamation mark will appear near the lighthouse, if there are new incoming contracts available to collect.
Frequently Asked Questions Edit
Q: How do I start participating in the system of Social Contracts?
A: After reaching level 15, and advancing Town Hall to Level 4, purchase the Lighthouse building.
Q: How do I make a contract for others to complete?
A: You don't. The game makes the contracts itself. It's impossible to influence the details about contracts. Everything happens automatically.
Q: I bought the Lighthouse but I'm not getting any incoming contracts, what's happening?
A: You probably need to add more neighbors, the more of them you have, the higher chance of getting more incoming contracts
Q: Is doing Social Contracts worth the time and resource for the experience?
A: Yes, it gives good bonus experiences daily when completed, compared to normal ship voyages experience earned.
Q: Can I skip a Social Contract that I don't want to do?
A: No, you can't.